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Toon shader v0.55 released! |
by: till - 13-12-2009 (14:12:21) |
changes since v0.53
- LitSphere support - all major texture slots can be disabled/enabled - normalmap red and green channel can be inverted - added technique for 1 light/pass support - choose this if you're using the shader with the default scene light - rim light can be calculated from normalmap or surface normals - diffuse to ambient "leaking" can be influenced - global opacity can be changed
Shader Page
- editiert am: 18-12-2009 (08:26:21) von till |
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