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Toon shader v0.55 released!

by: till - 13-12-2009 (14:12:21)

changes since v0.53

- LitSphere support
- all major texture slots can be disabled/enabled
- normalmap red and green channel can be inverted
- added technique for 1 light/pass support - choose this if you're using the shader with the default scene light
- rim light can be calculated from normalmap or surface normals
- diffuse to ambient "leaking" can be influenced
- global opacity can be changed

Shader Page

 

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editiert am: 18-12-2009 (08:26:21) von till


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