people sites below
[ till ]
[ ela ]
[ helmut ]
[ vincent ]
[ quentin ]

by: till

TF2 - 3ds max realtime shader
[ Back To Mainpage ]

3ds Max TF2 realtime shader build with shaderFX

While Im working on some custom models for TF2 I thought it would be faster to see the TF2-shader already in the max viewport.

Info: I'm discontinuing verson 0.2x because it is now implemented into my toon shader.

Update: v0.32:
+ Vertex color support.
+ Fixed a bug in connection with the shading ramp

- in 3ds max 2012: disable NITROUS display drivers and change back to direct3D!
- you have to apply a diffusemap, normalmap and a ramp texture, without these textures the shader won't work.
- if the shader still does not work, add a texture to every material port. If this doesn't help too, drop me a line, thx!

Again thx to Lumonix for this great app.

DOWNLOAD (v0.32)

it should work in max8/max2008/max2010 - maybe in other versions of max too, but I haven't tested it

on the left is v0.32 and on the right the real tf2 shader

material rollout

Leave A Comment



new Img

+ by:Guest34 +




i failed on how to setup the rendering..i need after i chaged the material shader to directX then its just nothing

+ by:Guest89 +




fuckin wow

[ Back To Mainpage ]

Latest Comments


maginot BLOG

The copyright for any material created by any artist on this site is reserved. Any duplication or use of objects such as images, diagrams, sounds or texts in other electronic or printed publications is not permitted without the authors agreement.